Now that I’ve got the track rules working, it’s time to have proper overhead tram wires. Most trams around the world are just a single overhead wire, so here it is.
Why are there less than 5 known existing tram mods for Railworks? A couple aren’t even released. Maybe it’s because it’s so confusing to mod the game…
Well I’m hoping to get some sort of base working, maybe release it as a pack for others to create content with it. First, I’m trying to make a track with a small curve radius, attempting to mimic an existing track (Oxford Concrete Clean), though I couldn’t get anything to appear in the editor, even just a track rule. In this video, I ended up modifying the track rule for ‘MainLine’, but modifying existing game files is way too sloppy.
I finally got a standalone UDK game working. I’ll make some kind of a tutorial, at least about the flash resolution buttons.
The main point was to get all of the custom stuff functional and out of the way. Now I can focus on content. Here are the ‘features’:
-standalone packaged installer
-custom splash screen
-custom intro movie
-custom menu background level with matinee camera loop
-custom menu in flash with resolution changer
-custom gametype in 3rd person
-custom map
-custom AO/post process chain
-custom sounds
I made a list of some interesting or lesser known games that deserve a look. All of them I’ve personally tried and are owned by me on Steam. There are obvious ones like Super Meat Boy, Shattered Horizon, or Braid, but hopefully you find some new ones you’ve never heard of. Check out my list on GiantBomb since the site has so many features tailored to managing and browsing a database or encyclopedia of games.
So I was poking around kuler and tried the ‘from an image’ theme creator. The Flickr button goes though the current ‘interesting’ photos, and this one caught my eye. After some fiddling with the green, I think it turned out quite nice for a first theme.